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FireMaster

Field Value
Progression family Human
Path/Tier evolution
Stat focus INT
Primary unit rawcode H06C
Primary unit reference FireMaster
Raw unit variants H06C

Possible Character Names

Wing

Full Progression Paths

Path Requirements Terminal
Human -> FireMageApprentice -> FireMaster -> Fire Human -> FireMageApprentice: hero level 200; True Fire Frostfire Ruins completion; item: Become a fire mage apprentice
FireMageApprentice -> FireMaster: hero level 600; titan crystal: 5
FireMaster -> Fire: hero level 1000; titan crystal: 10; location: Hall of the Aspects
Fire

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
FireMageApprentice (H06B) FireMaster (H06C) H06B -> H06C hero level 600; titan crystal: 5 Trig_evolutionbutton_Func028Func003Func002Func022C

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
FireMaster (H06C) Fire Fire (H05W) H06C -> H05W hero level 1000; titan crystal: 10; location: Hall of the Aspects Trig_evolutionbutton_Func028Func003Func003Func024C

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
No visible entries extracted

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Fireball A0RR 2 Hotkey: Q
Cost: 1 mana
Cooldown: 4 sec
Range: 700
400% magic damage unit object
Pyroblast Pyroblast A0RS 1 Hotkey: W
Cost: 0 mana
Cooldown: 8 sec
1400% magic damage unit object
Blastwave A0SE 2 Hotkey: E
Cooldown: 9 sec
300% magic damage
1 second
unit object
Critical Mass Critical Mass A0SY 1 15 Critical power unit object: Passives (A0SZ)

Raw Unit Ability Containers

Skill Rawcode Passive Children
Fireball A0RR
Pyroblast Pyroblast A0RS
Blastwave A0SE
Passives A0SZ Critical Mass Critical Mass (A0SY)
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
base FireMaster (H06C) units\human\Jaina\Jaina.mdl ReplaceableTextures\CommandButtons\BTNJaina.blp Fireball (A0RR)
Pyroblast Pyroblast (A0RS)
Blastwave (A0SE)
Passives (A0SZ)
AInv (AInv)

Unlock Signals

Requirement Signal Source
hero level 600; titan crystal: 5 Trig_evolutionbutton_Actions

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_evolutionbutton_Func028Func003Func003Func024C
script war3map.jass Trig_evolutionbutton_Actions