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Harvester

Field Value
Progression family Maker
Path/Tier evolution
Stat focus not extracted
Primary unit rawcode E009
Primary unit reference Harvester
Raw unit variants E009, E00A

Possible Character Names

Sigon, Sekgon, Sus, Bisloba, Skar

Full Progression Paths

Path Requirements Terminal
Maker -> OriginCollector -> Harvester -> Ender Maker -> OriginCollector: hero level 200
OriginCollector -> Harvester: hero level 600; titan crystal: 5
Harvester -> Ender: hero level 1000; titan crystal: 10; location: Hall of the Aspects
Ender

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
OriginCollector (E007) Harvester (E009) E007 -> E00A
E008 -> E00A
hero level 600; titan crystal: 5 Trig_evolutionbutton_Func028Func003Func002Func024C

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
Harvester (E009) Ender (E00B) E009 -> E00C
E00A -> E00C
hero level 1000; titan crystal: 10; location: Hall of the Aspects Trig_evolutionbutton_Func028Func003Func003Func025C

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
No visible entries extracted

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Creation Creation A0AX 1 Hotkey: Q
Cost: 0 mana
Cooldown: 1 sec
Create a creature unit object
Creation aura A0B2 1 10% and healing power unit object: Passives (A0BB)
Essence rip A0BA 1 100/150/200%(tier1/tier2/tier3) magic damage per second
4 seconds
unit object: Passives (A0BB)
Adaptability Adaptability A0PC 1 25 seconds
30 critical rate and critical damage
unit object: Passives (A0BB)
Soul Reaper A0W7 1 your creation is molded into a Soul Reaper, greatly increasing his fighting ability. unit object: Passives (A0BB)
Minions A15T 1 Minions scale out of your HP, Physical damage and Armor on a scale depending on minion.
Minions benefit from Evasion, Accuracy, Magic and Critical resistance, Critical rate, Critical Power and Armor Penetration at full scale.
Minions do not use your Attack Speed, Movement Speed, Mana and HP Regeneration, Skill cost reduction and Alchemy.
unit object: Passives (A0BB)
Melee stance Melee stance A0BO 1 Hotkey: W
Cost: 20 mana
Cooldown: 5 sec
Melee stance unit object
Ranged stance Ranged stance A0BP 1 Hotkey: W
Cost: 20 mana
Cooldown: 5 sec
Ranged stance unit object
Harvest Harvest A0BQ 1 Hotkey: E
Cost: 0 mana
Cooldown: 6 sec
Range: 600
150% magic damage per second
12 seconds
400% magic damage
unit object
Creation aura A0B2 1 10% and healing power unit object: Passives (A0BV)
On the hunt A0BW 1 200% more damage unit object: Passives (A0BV)
Adaptability Adaptability A0PC 1 25 seconds
30 critical rate and critical damage
unit object: Passives (A0BV)
Soul Reaper A0W7 1 your creation is molded into a Soul Reaper, greatly increasing his fighting ability. unit object: Passives (A0BV)
Minions A15T 1 Minions scale out of your HP, Physical damage and Armor on a scale depending on minion.
Minions benefit from Evasion, Accuracy, Magic and Critical resistance, Critical rate, Critical Power and Armor Penetration at full scale.
Minions do not use your Attack Speed, Movement Speed, Mana and HP Regeneration, Skill cost reduction and Alchemy.
unit object: Passives (A0BV)

Raw Unit Ability Containers

Skill Rawcode Passive Children
Creation Creation A0AX
Passives A0BB Creation aura (A0B2)
Essence rip (A0BA)
Adaptability Adaptability (A0PC)
Soul Reaper (A0W7)
Minions (A15T)
Melee stance Melee stance A0BO
Ranged stance Ranged stance A0BP
Harvest Harvest A0BQ
Passives A0BV Creation aura (A0B2)
On the hunt (A0BW)
Adaptability Adaptability (A0PC)
Soul Reaper (A0W7)
Minions (A15T)
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
ranged Harvester (E009) war3mapImported\Slayerrange.mdl ReplaceableTextures\CommandButtons\BTNHeroDemonHunter.blp Creation Creation (A0AX)
Melee stance Melee stance (A0BO)
Harvest Harvest (A0BQ)
Passives (A0BV)
AInv (AInv)
melee Harvester (E00A) war3mapImported\Slayer.mdl ReplaceableTextures\CommandButtons\BTNHeroDemonHunter.blp Creation Creation (A0AX)
Passives (A0BB)
Ranged stance Ranged stance (A0BP)
Harvest Harvest (A0BQ)
AInv (AInv)

Unlock Signals

Requirement Signal Source
hero level 600; titan crystal: 5 Trig_evolutionbutton_Actions

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_evolutionbutton_Func028Func003Func003Func025Func018C
script war3map.jass Trig_evolutionbutton_Actions