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Titan

Field Value
Progression family Maker
Path/Tier evolution
Stat focus STR
Primary unit rawcode O00H
Primary unit reference Titan Titan
Raw unit variants O00H, O00R, O014, O015, O01A, O01B

Possible Character Names

Atlas, Kronos, Aegis, Imperius, Sargeras, SaturnVI, Estarossa, Chad, Akatosh, Uranus, Baka, Sus, Skar, Sekgon, Sigon, Omnimon X, Uta

By Unit Variant

Variant Unit Names
base Titan Titan (O00H) Atlas, Kronos, Aegis, Imperius, Sargeras, SaturnVI, Estarossa, Chad, Akatosh, Uranus, Baka, Sus, Skar
4 skin 1 Titan Titan (O00R) Atlas, Kronos, Aegis, Imperius, Sargeras, SaturnVI, Estarossa, Chad, Akatosh, Uranus, Baka, Sekgon, Sigon, Sus, Skar
4 skin 2 Titan Titan (O014) Atlas, Kronos, Aegis, Imperius, Sargeras, SaturnVI, Estarossa, Chad, Akatosh, Uranus, Baka, Sekgon, Sigon, Sus, Skar
4 skin 3 Titan Titan (O015) Omnimon X
4 skin 4 Titan Titan (O01A) Uta
4 skin 5 Titan Titan (O01B) Imperius

Full Progression Paths

Path Requirements Terminal
Maker -> OriginDefender -> WorldKeeper -> Titan Maker -> OriginDefender: hero level 200
OriginDefender -> WorldKeeper: hero level 600; titan crystal: 5
WorldKeeper -> Titan: hero level 1000; titan crystal: 10; location: Hall of the Aspects
Titan

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
WorldKeeper (O00D) Titan Titan (O00H) O00D -> O00H hero level 1000; titan crystal: 10; location: Hall of the Aspects Trig_evolutionbutton_Func028Func003Func003Func027C

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
No direct JASS transition extracted

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Creation Creation A0AX 1 Hotkey: Q
Cost: 0 mana
Cooldown: 1 sec
Create a creature ability indexer
Protect life Protect life A0B3 1 Hotkey: W
Cost: 0 mana
Cooldown: 15 sec
25% and armor
240 seconds
ability indexer
Self Defense Self Defense A0BF 1 Hotkey: E
Cost: 0 mana
500% magic damage
6 seconds
ability indexer
A01M A01M 1 Hotkey: D
Cooldown: 3 sec
9 seconds
25% for the duration
ability indexer
Agression's End Agression's End A15K 1 Hotkey: D
Cooldown: 20 sec
5 seconds reducing damage ability indexer
Origin Blast Origin Blast A0G5 1 Cost: 0 mana 300% magic damage
300% armor in damage
3 seconds
9 seconds
5% heal
12% healpower per each damage
ability indexer

Character Screen Skillbooks

Skillbook Rawcode Contains
Passives A14C A01M (A01M)
Creation Creation (A0AX)
Protect life Protect life (A0B3)
Self Defense Self Defense (A0BF)
Origin Blast Origin Blast (A0G5)
Agression's End Agression's End (A15K)

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Creation aura A0B2 1 10% and healing power unit object: Passives (A0C0)
Timeless defender A0BH 1 Increases Armor and Magic resistance by 20% unit object: Passives (A0C0)
Created to defend A0BZ 1 Your creation is now allways a Guardian. unit object: Passives (A0C0)
Bladeguard Aegis Bladeguard Aegis A0XZ 1 35% chance to reduce damage
20% and heal
15% heal
unit object: Passives (A0C0)
Minions A15T 1 Minions scale out of your HP, Physical damage and Armor on a scale depending on minion.
Minions benefit from Evasion, Accuracy, Magic and Critical resistance, Critical rate, Critical Power and Armor Penetration at full scale.
Minions do not use your Attack Speed, Movement Speed, Mana and HP Regeneration, Skill cost reduction and Alchemy.
unit object: Passives (A0C0)

Raw Unit Ability Containers

Skill Rawcode Passive Children
Passives A0C0 Creation aura (A0B2)
Timeless defender (A0BH)
Created to defend (A0BZ)
Bladeguard Aegis Bladeguard Aegis (A0XZ)
Minions (A15T)
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
base Titan Titan (O00H) war3mapImported\Acangel_GOD_Monster1.mdl Titan
BTNtitanicon.blp
Passives (A0C0)
AInv (AInv)
4 skin 1 Titan Titan (O00R) war3mapImported\titanskin1.mdl Titan
BTNfiretitan.blp
Passives (A0C0)
AInv (AInv)
4 skin 2 Titan Titan (O014) war3mapImported\HeroDoomLord.mdl Titan
BTNKazzakIon.blp
Passives (A0C0)
AInv (AInv)
4 skin 3 Titan Titan (O015) war3mapImported\Omnimon-X.mdl Titan
BTNomnimonicon.blp
Passives (A0C0)
AInv (AInv)
4 skin 4 Titan Titan (O01A) war3mapImported\Uta2.mdl Titan
BTNutaicon.blp
Passives (A0C0)
AInv (AInv)
4 skin 5 Titan Titan (O01B) war3mapImported\AAoVImperius3.mdl Titan
BTNimperiusicon.blp
Passives (A0C0)
AInv (AInv)

Unlock Signals

Requirement Signal Source
hero level 1000; titan crystal: 10; location: Hall of the Aspects Trig_evolutionbutton_Actions

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_testheros_public_Actions
script war3map.jass Trig_testheros_Actions
script war3map.jass Trig_evolutionbutton_Actions