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Treasure Guardian

Field Value
Progression family Human
Path/Tier not extracted
Stat focus INT
Primary unit rawcode H01W
Primary unit reference Treasure Guardian
Raw unit variants H01W

Possible Character Names

No proper names extracted from unit data.

Full Progression Paths

Path Requirements Terminal
No full path chain extracted

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
No direct JASS transition extracted

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
No direct JASS transition extracted

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
No visible entries extracted

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Stash Pickup Stash Pickup A09S 1 Hotkey: Q
Cost: 0 mana
Cooldown: 0.1 sec
Range: 1000000000
Pickup item from the ground to your stash. unit object
Send item A09T 1 Hotkey: D
Cost: 0 mana
Cooldown: 1 sec
Range: 1000000000
Send an item to your aspect unit object
Treasury A0JB 1 Hotkey: E
Cost: 0 mana
Cooldown: 10 sec
Moves the aspect to his treasury unit object
Inventory Pickup Inventory Pickup A0OL 1 Hotkey: W
Cost: 0 mana
Cooldown: 1 sec
Range: 1000000000
Pickup item from the ground to your inventory. unit object
Avul Avul 1 unit object

Raw Unit Ability Containers

Skill Rawcode Passive Children
Stash Pickup Stash Pickup A09S
Send item A09T
Treasury A0JB
Inventory Pickup Inventory Pickup A0OL
AInv AInv
Avul Avul

Raw Unit Variants

Variant Unit Model Icon Skills
base Treasure Guardian (H01W) war3mapImported\TreasureGuardian1.mdl ReplaceableTextures\CommandButtons\BTNChestOfGold.blp Stash Pickup Stash Pickup (A09S)
Send item (A09T)
Treasury (A0JB)
Inventory Pickup Inventory Pickup (A0OL)
AInv (AInv)
Avul (Avul)

Unlock Signals

Requirement Signal Source
No explicit unlock signal extracted object data only

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u