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War

Field Value
Progression family Orc
Path/Tier evolution
Stat focus STR
Primary unit rawcode O005
Primary unit reference War War
Raw unit variants O005, O00N, O00T, O00U, O00V, O00W, O00X, O00Y, O010, O011, O012, O013

Possible Character Names

Garrosh, Grommash, Ares, Njarvord, Ornstein, Beyblade, Boner, Bonk, Zugzug, Yojimbo, Leeroy, Smash, Swimsuit Nero, Shaggy, Draewan, Warwick, 2B, Anduin, Wingcraftian, Lizzie, Mordred, Yamato

By Unit Variant

Variant Unit Names
base War War (O005) Garrosh, Grommash, Ares, Njarvord, Ornstein, Beyblade, Boner, Bonk, Zugzug, Yojimbo, Leeroy, Smash
4 skin 11 War War (O00N) Swimsuit Nero
4 skin 1 War War (O00T) Shaggy, Draewan
4 skin 10 War War (O00U) Warwick
4 skin 2 War War (O00V) Garrosh, Grommash, Ares, Njarvord, Ornstein, Beyblade, Boner, Bonk, Zugzug, Yojimbo, Leeroy, Smash
4 skin 3 War War (O00W) Garrosh, Grommash, Ares, Njarvord, Ornstein, Beyblade, Boner, Bonk, Zugzug, Yojimbo, Leeroy, Smash
4 skin 4 War War (O00X) 2B
4 skin 5 War War (O00Y) Anduin
4 skin 6 War (O010) Wingcraftian
4 skin 7 War War (O011) Lizzie
4 skin 8 War War (O012) Mordred
4 skin 9 War War (O013) Yamato

Full Progression Paths

Path Requirements Terminal
Orc -> Juggernaut -> Behemoth -> War Orc -> Juggernaut: hero level 200
Juggernaut -> Behemoth: hero level 600; titan crystal: 5
Behemoth -> War: hero level 1000; titan crystal: 10; location: Hall of the Aspects
War

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
Behemoth (O003) War War (O005) O003 -> O005 hero level 1000; titan crystal: 10; location: Hall of the Aspects Trig_evolutionbutton_Func028Func003Func003Func007C

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
No direct JASS transition extracted

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Charge Charge A07O 1 Hotkey: Q
Cost: 0 mana
Cooldown: 6 sec
500% physical damage ability indexer
Unleash Rage Unleash Rage A14X 1 Hotkey: W
Cost: 15 mana
Cooldown: 6 sec
1000% physical damage ability indexer
Cyclone Cyclone A098 1 Hotkey: E
Cost: 1000 mana
Cooldown: 7 sec
150% physical damage
5 times per second
2 seconds
ability indexer
Consume Rage Consume Rage A0TY 1 Hotkey: D
Cooldown: 30 sec
100% Heal Power
14 seconds
25% increased damage
25% armor and magic resist
ability indexer
Thirst for battle A0FE 1 Hotkey: F
Cooldown: 40 sec
35% increased physical damage and regen ability indexer

Character Screen Skillbooks

Skillbook Rawcode Contains
Passives A140 Warcry (A00W)
Charge Charge (A07O)
Devastating strike (A087)
Cyclone Cyclone (A098)
Rampage (A0FD)
Thirst for battle (A0FE)
Rend (A0RA)
Consume Rage Consume Rage (A0TY)
Unleash Rage Unleash Rage (A14X)

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Warcry A00W 1 Increases physical damage of nearby allies by 20% unit object: Passives (A08S)
Rend A0RA 1 150% physical damage per second
4 seconds
unit object: Passives (A08S)
Rage A14W 1 Replaces mana with rage
Rage degenerates over time, but attacking and being attacked generates rage. Some abilities also generate rage.
unit object: Passives (A08S)
Devastating Strike A150 1 300% physical damage unit object: Passives (A08S)

Raw Unit Ability Containers

Skill Rawcode Passive Children
Passives A08S Warcry (A00W)
Rend (A0RA)
Rage (A14W)
Devastating Strike (A150)
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
base War War (O005) war3mapImported\Fenris_Thunderlord_AEONUX1.mdl War
BTNwar.blp
Passives (A08S)
AInv (AInv)
4 skin 11 War War (O00N) war3mapImported\neroswimsuit.mdl War
BTNneroswimsuit.blp
Passives (A08S)
AInv (AInv)
4 skin 1 War War (O00T) war3mapImported\ShaggyRogers3.mdl War
BTNshaggy.blp
Passives (A08S)
AInv (AInv)
4 skin 10 War War (O00U) war3mapImported\WarwickLunar.mdl War
BTNwarwicklunar.blp
Passives (A08S)
AInv (AInv)
4 skin 2 War War (O00V) war3mapImported\Riernoit1.mdl War
BTNriernoit.blp
Passives (A08S)
AInv (AInv)
4 skin 3 War War (O00W) ht02.mdl War
BTNht02_portrait.blp
Passives (A08S)
AInv (AInv)
4 skin 4 War War (O00X) war3mapImported\Mr.War3_2btp.mdl War
BTN2b.blp
Passives (A08S)
AInv (AInv)
4 skin 5 War War (O00Y) war3mapImported\anduinshadowlands1.mdl War
BTNAnduin.blp
Passives (A08S)
AInv (AInv)
4 skin 6 War (O010) war3mapImported\VillagerMan2h.mdl ReplaceableTextures\CommandButtons\BTNPeasant.blp Passives (A08S)
AInv (AInv)
4 skin 7 War War (O011) war3mapImported\hy.mdl War
BTNlizziehikaru.blp
Passives (A08S)
AInv (AInv)
4 skin 8 War War (O012) war3mapImported\HeroMordred1.mdl War
BTNmordredicon.blp
Passives (A08S)
AInv (AInv)
4 skin 9 War War (O013) war3mapImported\dah1.mdl War
BTNyamatoicon.blp
Passives (A08S)
AInv (AInv)

Unlock Signals

Requirement Signal Source
hero level 1000; titan crystal: 10; location: Hall of the Aspects Trig_evolutionbutton_Actions

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_testheros_public_Actions
script war3map.jass Trig_testheros_Actions
script war3map.jass Trig_evolutionbutton_Actions