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Warlord

Field Value
Progression family Troll
Path/Tier class path 2
Stat focus not extracted
Primary unit rawcode H006
Primary unit reference Warlord
Raw unit variants H006

Possible Character Names

Hor'viklus, Zyg'kange, Bulnakaet, Bor'vo, Ky'myngual, Hu'lyves, Jyfa'zo, Parkha, Trel'me, Urengu

Full Progression Paths

Path Requirements Terminal
Troll -> Warlord -> Ancient -> Brave Troll -> Warlord: hero level 200
Warlord -> Ancient: hero level 600; titan crystal: 5
Ancient -> Brave: hero level 1000; titan crystal: 10; location: Hall of the Aspects
Brave

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
Troll (H004) Warlord (H006) H004 -> H006 hero level 200 Trig_classpath2_Func026Func005C

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
Warlord (H006) Ancient (H00I) H006 -> H00I hero level 600; titan crystal: 5 Trig_evolutionbutton_Func028Func003Func002Func011C

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
No visible entries extracted

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
A01M A01M 1 Hotkey: D
Cooldown: 3 sec
9 seconds
25% for the duration
unit object
Regeneration A059 1 0.6% heal
2 seconds
unit object
Bloodbath A0IC 1 Hotkey: W
Cooldown: 7 sec
Range: 200
300% physical damage
10 seconds and regen
50% Resilience
unit object
Axe Throw A0PM 2 Hotkey: Q
Cost: 100 mana
Cooldown: 8 sec
Range: 450
300% physical damage unit object

Raw Unit Ability Containers

Skill Rawcode Passive Children
A01M A01M
Regeneration A059
Bloodbath A0IC
Axe Throw A0PM
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
base Warlord (H006) units\creeps\ForestTrollTrapper\ForestTrollTrapper.mdl ReplaceableTextures\CommandButtons\BTNIceTroll.blp A01M (A01M)
Regeneration (A059)
Bloodbath (A0IC)
Axe Throw (A0PM)
AInv (AInv)

Unlock Signals

Requirement Signal Source
hero level 200 Trig_classpath2_Actions

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_classpath2_Actions
script war3map.jass Trig_evolutionbutton_Func028Func003Func002Func011C