Crushing Wave
Quick Facts
| Fact |
Value |
| Hotkey |
Q |
| Used ability levels |
4 |
| Mana cost |
0 mana |
| Cooldown |
8 sec |
| Cast range |
700 |
| Area |
100 AoE |
| Targets allowed |
Air, Enemies, Ground, Neutral, Structure |
| Buffs applied |
BUcs |
| Main effect |
Level 1: 1000% magic damage damage Level 2: 300% magic damage damage Level 3: 500% magic damage damage Level 4: 200% magic damage damage |
Used ability levels are levels the map actually assigns in play. They can be class or form variants, not necessarily upgrades.
Level Data
| Level |
Effect Text |
Mana |
Cooldown |
Range |
Area |
Duration |
Targets |
Buffs |
| 1 |
Sends a gigantic wave that deals 1000% magic damage damage to each enemy unit in a line. |
0 mana |
|
|
|
|
Air, Enemies, Ground, Neutral, Structure |
|
| 2 |
Sends a gigantic wave that deals 300% magic damage damage to each enemy unit in a line. |
|
8 sec |
700 |
100 AoE |
|
Air, Enemies, Ground, Neutral, Structure |
BUcs |
| 3 |
Sends a gigantic wave that deals 500% magic damage damage to each enemy unit in a line. |
|
8 sec |
700 |
100 AoE |
|
Air, Enemies, Ground, Neutral, Structure |
BUcs |
| 4 |
Sends a gigantic wave that deals 200% magic damage damage to each enemy unit in a line. |
|
8 sec |
700 |
100 AoE |
|
Air, Enemies, Ground, Neutral, Structure |
BUcs |
Damage And Scaling
| Level |
Parsed From Tooltip |
| 1 |
1000% magic damage damage |
| 2 |
300% magic damage damage |
| 3 |
500% magic damage damage |
| 4 |
200% magic damage damage |
Used By
Units / Heroes
Skillbooks / Containers
| Name |
Rawcode |
Source Field |
| Passives |
A144 |
Skillbook/container |
Images
Unresolved image refs: ReplaceableTextures\CommandButtons\BTNCrushingWave.blp
Raw Object Details
| Field |
Value |
| Type |
Ability |
| Rawcode |
A05H |
| Base ID |
ACcv |
| Custom ID |
A05H |
| Data sources |
game, skin |
Raw Modified Fields
| Source |
Field |
Label |
Level |
Value |
| game |
Ucs2 |
Ucs2 |
1 |
1000000000.0 |
| game |
amcs |
Mana cost |
1 |
0 |
| game |
Ucs1 |
Ucs1 |
1 |
1.0 |
| game |
Ucs4 |
Ucs4 |
1 |
175.0 |
| game |
amsp |
amsp |
0 |
900 |
| game |
alev |
Levels |
0 |
4 |
| game |
aran |
Cast range |
2 |
700.0 |
| game |
acdn |
Cooldown |
2 |
8.0 |
| game |
atar |
Targets allowed |
1 |
air,enemies,ground,neutral,structure |
| game |
atar |
Targets allowed |
2 |
air,enemies,ground,neutral,structure |
| game |
abuf |
abuf |
2 |
BUcs |
| game |
Ucs2 |
Ucs2 |
2 |
1000000000.0 |
| game |
aare |
aare |
2 |
100.0 |
| game |
Ucs4 |
Ucs4 |
2 |
175.0 |
| game |
Ucs3 |
Ucs3 |
2 |
800.0 |
| game |
Ucs1 |
Ucs1 |
2 |
1.0 |
| game |
Ucs1 |
Ucs1 |
3 |
1.0 |
| game |
Ucs3 |
Ucs3 |
3 |
800.0 |
| game |
Ucs4 |
Ucs4 |
3 |
175.0 |
| game |
Ucs2 |
Ucs2 |
3 |
1000000000.0 |
| game |
aare |
aare |
3 |
100.0 |
| game |
abuf |
abuf |
3 |
BUcs |
| game |
aran |
Cast range |
3 |
700.0 |
| game |
acdn |
Cooldown |
3 |
8.0 |
| game |
atar |
Targets allowed |
3 |
air,enemies,ground,neutral,structure |
| game |
Ucs1 |
Ucs1 |
4 |
1.0 |
| game |
Ucs3 |
Ucs3 |
4 |
800.0 |
| game |
Ucs4 |
Ucs4 |
4 |
175.0 |
| game |
Ucs2 |
Ucs2 |
4 |
1000000000.0 |
| game |
aare |
aare |
4 |
100.0 |
| game |
abuf |
abuf |
4 |
BUcs |
| game |
aran |
Cast range |
4 |
700.0 |
| game |
acdn |
Cooldown |
4 |
8.0 |
| game |
atar |
Targets allowed |
4 |
air,enemies,ground,neutral,structure |
| skin |
aub1 |
Extended tooltip |
1 |
Sends a gigantic wave that deals 1000% magic damage damage to each enemy unit in a line. |
| skin |
ansf |
ansf |
0 |
purity |
| skin |
ahky |
Hotkey |
0 |
Q |
| skin |
atp1 |
Tooltip |
2 |
Crushing Wave |
| skin |
aub1 |
Extended tooltip |
2 |
Sends a gigantic wave that deals 300% magic damage damage to each enemy unit in a line. |
| skin |
atp1 |
Tooltip |
3 |
Crushing Wave |
| skin |
aub1 |
Extended tooltip |
3 |
Sends a gigantic wave that deals 500% magic damage damage to each enemy unit in a line. |
| skin |
auar |
Research icon |
0 |
ReplaceableTextures\CommandButtons\BTNCrushingWave.blp |
| skin |
atp1 |
Tooltip |
4 |
Crushing Wave |
| skin |
aub1 |
Extended tooltip |
4 |
Sends a gigantic wave that deals 200% magic damage damage to each enemy unit in a line. |