Steady Shot

Quick Facts
| Fact |
Value |
| Hotkey |
Q |
| Used ability levels |
4 |
| Mana cost |
0 mana |
| Cooldown |
8 sec |
| Cast range |
700 |
| Area |
75 AoE |
| Targets allowed |
Ground, Structure, Enemy |
| Buffs applied |
BOsh |
| Main effect |
Level 1: 500% physical damage Level 2: 300% physical damage Level 3: 400% physical damage Level 4: 200% physical damage |
Used ability levels are levels the map actually assigns in play. They can be class or form variants, not necessarily upgrades.
Level Data
| Level |
Effect Text |
Mana |
Cooldown |
Range |
Area |
Duration |
Targets |
Buffs |
| 1 |
Charge a powerful arrow that will pierce all targets for 500% physical damage |
0 mana |
|
|
75 AoE |
|
Ground, Structure, Enemy |
|
| 2 |
Charge a powerful arrow that will pierce all targets for 300% physical damage |
|
8 sec |
700 |
75 AoE |
|
Ground, Structure, Enemy |
BOsh |
| 3 |
Charge a powerful arrow that will pierce all targets for 400% physical damage |
|
8 sec |
700 |
75 AoE |
|
Ground, Structure, Enemy |
BOsh |
| 4 |
Charge a powerful arrow that will pierce all targets for 200% physical damage |
|
8 sec |
700 |
75 AoE |
|
Ground, Structure, Enemy |
BOsh |
Damage And Scaling
| Level |
Parsed From Tooltip |
| 1 |
500% physical damage |
| 2 |
300% physical damage |
| 3 |
400% physical damage |
| 4 |
200% physical damage |
Used By
Units / Heroes
Skillbooks / Containers
| Name |
Rawcode |
Source Field |
| Passives |
A13Z |
Skillbook/container |
Images

BTNsteady shot.blp
Raw Object Details
| Field |
Value |
| Type |
Ability |
| Rawcode |
A05C |
| Base ID |
ACsh |
| Custom ID |
A05C |
| Data sources |
game, skin |
Raw Modified Fields
| Source |
Field |
Label |
Level |
Value |
| game |
Osh1 |
Osh1 |
1 |
1.0 |
| game |
Osh2 |
Osh2 |
1 |
1000000000.0 |
| game |
Osh3 |
Osh3 |
1 |
750.0 |
| game |
Osh4 |
Osh4 |
1 |
90.0 |
| game |
aare |
aare |
1 |
75.0 |
| game |
amsp |
amsp |
0 |
1250 |
| game |
amcs |
Mana cost |
1 |
0 |
| game |
alev |
Levels |
0 |
4 |
| game |
Osh1 |
Osh1 |
2 |
1.0 |
| game |
Osh3 |
Osh3 |
2 |
750.0 |
| game |
Osh4 |
Osh4 |
2 |
90.0 |
| game |
Osh2 |
Osh2 |
2 |
1000000000.0 |
| game |
aare |
aare |
2 |
75.0 |
| game |
abuf |
abuf |
2 |
BOsh |
| game |
aran |
Cast range |
2 |
700.0 |
| game |
acdn |
Cooldown |
2 |
8.0 |
| game |
atar |
Targets allowed |
1 |
ground,structure,enemy |
| game |
atar |
Targets allowed |
2 |
ground,structure,enemy |
| game |
Osh1 |
Osh1 |
3 |
1.0 |
| game |
Osh3 |
Osh3 |
3 |
750.0 |
| game |
Osh4 |
Osh4 |
3 |
90.0 |
| game |
Osh2 |
Osh2 |
3 |
1000000000.0 |
| game |
aare |
aare |
3 |
75.0 |
| game |
abuf |
abuf |
3 |
BOsh |
| game |
aran |
Cast range |
3 |
700.0 |
| game |
acdn |
Cooldown |
3 |
8.0 |
| game |
atar |
Targets allowed |
3 |
ground,structure,enemy |
| game |
Osh1 |
Osh1 |
4 |
1.0 |
| game |
Osh3 |
Osh3 |
4 |
750.0 |
| game |
Osh4 |
Osh4 |
4 |
90.0 |
| game |
Osh2 |
Osh2 |
4 |
1000000000.0 |
| game |
aare |
aare |
4 |
75.0 |
| game |
abuf |
abuf |
4 |
BOsh |
| game |
aran |
Cast range |
4 |
700.0 |
| game |
acdn |
Cooldown |
4 |
8.0 |
| game |
atar |
Targets allowed |
4 |
ground,structure,enemy |
| skin |
anam |
Name |
0 |
Steady Shot |
| skin |
atp1 |
Tooltip |
1 |
Steady Shot |
| skin |
aub1 |
Extended tooltip |
1 |
Charge a powerful arrow that will pierce all targets for 500% physical damage |
| skin |
ansf |
ansf |
0 |
elf base |
| skin |
amat |
amat |
0 |
war3mapImported\Flushing_Penetrate_Blue.mdx |
| skin |
aart |
Icon |
0 |

BTNsteady shot.blp |
| skin |
aani |
aani |
0 |
attack |
| skin |
ahky |
Hotkey |
0 |
Q |
| skin |
atp1 |
Tooltip |
2 |
Steady Shot |
| skin |
aub1 |
Extended tooltip |
2 |
Charge a powerful arrow that will pierce all targets for 300% physical damage |
| skin |
atp1 |
Tooltip |
3 |
Steady Shot |
| skin |
aub1 |
Extended tooltip |
3 |
Charge a powerful arrow that will pierce all targets for 400% physical damage |
| skin |
atp1 |
Tooltip |
4 |
Steady Shot |
| skin |
aub1 |
Extended tooltip |
4 |
Charge a powerful arrow that will pierce all targets for 200% physical damage |
| skin |
auar |
Research icon |
0 |

BTNsteady shot.blp |