Adventurer
| Field |
Value |
| Progression family |
Adventurer |
| Path/Tier |
evolution |
| Stat focus |
AGI |
| Primary unit rawcode |
H08W |
| Primary unit reference |
Adventurer |
| Raw unit variants |
H08W |
Possible Character Names
Yala
Full Progression Paths
| Path |
Requirements |
Terminal |
| Adventurer -> Bard |
Adventurer -> Bard: hero level 1000; titan crystal: 10; item: Learn how to become a bard of renown |
Bard |
| Adventurer -> Samurai |
Adventurer -> Samurai: hero level 1000; titan crystal: 10; item: Walk the path of the samurai |
Samurai |
Transitions Into This Class
| From |
To |
Raw Unit Edges |
Requirements |
Trigger |
| No direct JASS transition extracted |
|
|
|
|
Transitions Out Of This Class
| From |
To |
Raw Unit Edges |
Requirements |
Trigger |
Adventurer (H08W) |
Bard (H08S) |
H08W -> H08S |
hero level 1000; titan crystal: 10; item: Learn how to become a bard of renown |
Trig_adventurer_evolution_Func002C |
Adventurer (H08W) |
Samurai (H08A) |
H08W -> H08A |
hero level 1000; titan crystal: 10; item: Walk the path of the samurai |
Trig_adventurer_evolution_Func002Func001C |
Character Screen Abilities
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability |
Rawcode |
Class Ability Level |
Key Facts |
Effect |
Source |
| No visible entries extracted |
|
|
|
|
|
Unit Passives And Built-In Abilities
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability |
Rawcode |
Class Ability Level |
Key Facts |
Effect |
Source |
Life Blade |
A0VO |
1 |
Hotkey: Q Cooldown: 3 sec Range: 300 |
600% damage 100% heal power |
unit object |
Cheer Up |
A0XO |
1 |
Hotkey: W Cooldown: 4 sec |
150% heal power |
unit object |
Raw Unit Ability Containers
Raw Unit Variants
| Variant |
Unit |
Model |
Icon |
Skills |
| base |
Adventurer (H08W) |
war3mapImported\adventurer.mdl |
ReplaceableTextures\CommandButtons\BTNArthas.blp |
Life Blade (A0VO)
Cheer Up (A0XO) AInv (AInv) |
Unlock Signals
| Requirement Signal |
Source |
| No explicit unlock signal extracted |
object data only |
Source Layers
| Layer |
File |
Trigger |
| game |
war3map.w3u |
|
| skin |
war3mapSkin.w3u |
|
| script |
war3map.jass |
Trig_testheros_Actions |
| script |
war3map.jass |
Trig_adventurer_evolution_Conditions |