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Berzerker

Field Value
Progression family Troll
Path/Tier class path 1
Stat focus AGI
Primary unit rawcode H005
Primary unit reference Berzerker
Raw unit variants H005

Possible Character Names

Hor'viklus, Zyg'kange, Bulnakaet, Bor'vo, Ky'myngual, Hu'lyves, Jyfa'zo, Parkha, Trel'me, Urengu

Full Progression Paths

Path Requirements Terminal
Troll -> Berzerker -> Bloodthirster -> Fury Troll -> Berzerker: hero level 200
Berzerker -> Bloodthirster: hero level 600; titan crystal: 5
Bloodthirster -> Fury: hero level 1000; titan crystal: 10; location: Hall of the Aspects
Fury

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
Troll (H004) Berzerker (H005) H004 -> H005 hero level 200 Trig_classpath1_Func030Func005C

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
Berzerker (H005) Bloodthirster (H00J) H005 -> H00J hero level 600; titan crystal: 5 Trig_evolutionbutton_Func028Func003Func002Func010C

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
No visible entries extracted

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
A01I A01I 1 Hotkey: W 20 seconds unit object
Regeneration A059 1 0.6% heal
2 seconds
unit object
Bloodthirst Bloodthirst A09Q 1 10% Critical power
30% Heal
1% HP on critical
unit object
Axe Throw A0PM 2 Hotkey: Q
Cost: 100 mana
Cooldown: 8 sec
Range: 450
300% physical damage unit object

Raw Unit Ability Containers

Skill Rawcode Passive Children
A01I A01I
Regeneration A059
Bloodthirst Bloodthirst A09Q
Axe Throw A0PM
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
base Berzerker (H005) units\creeps\DarkTroll\DarkTroll.mdl ReplaceableTextures\CommandButtons\BTNHeadhunter.blp A01I (A01I)
Regeneration (A059)
Bloodthirst Bloodthirst (A09Q)
Axe Throw (A0PM)
AInv (AInv)

Unlock Signals

Requirement Signal Source
hero level 200 Trig_classpath1_Actions

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_classpath1_Actions
script war3map.jass Trig_evolutionbutton_Func028Func003Func002Func010C