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Elf

Field Value
Progression family Elf
Path/Tier starter/base
Stat focus not extracted
Primary unit rawcode H001
Primary unit reference Elf
Raw unit variants H001

Possible Character Names

Eldin, Tanin, Lorn, Aldos, Gilaras, Hale, Kath'ranis, Tyoril, Sylvos, Tenris, Marakanis, Geldor, Halendor, Kelen

Full Progression Paths

Path Requirements Terminal
Elf -> Spellsword -> Templar -> Heroism Elf -> Spellsword: hero level 200
Spellsword -> Templar: hero level 600; titan crystal: 5
Templar -> Heroism: hero level 1000; titan crystal: 10; location: Hall of the Aspects
Heroism
Elf -> HighPriest -> Curator -> Light Elf -> HighPriest: hero level 200
HighPriest -> Curator: hero level 600; titan crystal: 5
Curator -> Light: hero level 1000; titan crystal: 10; location: Hall of the Aspects
Light

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
No direct JASS transition extracted

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
Elf (H001) HighPriest (H00C) H001 -> H00C hero level 200 Trig_classpath1_Func030Func004C
Elf (H001) Spellsword (H00B) H001 -> H00B hero level 200 Trig_classpath2_Func026Func004C

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
No visible entries extracted

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Holy Shock Holy Shock A05G 3 Hotkey: Q
Cooldown: 11 sec
Range: 600
200% magic damage unit object
Heal A0HW 2 Hotkey: W
Cooldown: 5 sec
Range: 650
100% Healing Power unit object

Raw Unit Ability Containers

Skill Rawcode Passive Children
Holy Shock Holy Shock A05G
Heal A0HW
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
base Elf (H001) units\human\Priest\Priest_V1.mdl ReplaceableTextures\CommandButtons\BTNBloodElfPeasant.blp Holy Shock Holy Shock (A05G)
Heal (A0HW)
AInv (AInv)

Unlock Signals

Requirement Signal Source
No explicit unlock signal extracted object data only

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_classpath1_Func030Func004Func011C
script war3map.jass Trig_classpath2_Func026Func004Func011C
script war3map.jass Trig_newheropick_Actions