Elf¶
| Field | Value |
|---|---|
| Progression family | Elf |
| Path/Tier | starter/base |
| Stat focus | not extracted |
| Primary unit rawcode | H001 |
| Primary unit reference | Elf |
| Raw unit variants | H001 |
Possible Character Names¶
Eldin, Tanin, Lorn, Aldos, Gilaras, Hale, Kath'ranis, Tyoril, Sylvos, Tenris, Marakanis, Geldor, Halendor, Kelen
Full Progression Paths¶
| Path | Requirements | Terminal |
|---|---|---|
| Elf -> Spellsword -> Templar -> Heroism | Elf -> Spellsword: hero level 200 Spellsword -> Templar: hero level 600; titan crystal: 5 Templar -> Heroism: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Heroism |
| Elf -> HighPriest -> Curator -> Light | Elf -> HighPriest: hero level 200 HighPriest -> Curator: hero level 600; titan crystal: 5 Curator -> Light: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Light |
Transitions Into This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
| No direct JASS transition extracted |
Transitions Out Of This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
Elf (H001) |
HighPriest (H00C) |
H001 -> H00C |
hero level 200 | Trig_classpath1_Func030Func004C |
Elf (H001) |
Spellsword (H00B) |
H001 -> H00B |
hero level 200 | Trig_classpath2_Func026Func004C |
Character Screen Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| No visible entries extracted |
Unit Passives And Built-In Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
A05G |
3 | Hotkey: Q Cooldown: 11 sec Range: 600 |
200% magic damage | unit object | |
| Heal | A0HW |
2 | Hotkey: W Cooldown: 5 sec Range: 650 |
100% Healing Power | unit object |
Raw Unit Ability Containers¶
| Skill | Rawcode | Passive Children |
|---|---|---|
A05G |
||
| Heal | A0HW |
|
| AInv | AInv |
Raw Unit Variants¶
| Variant | Unit | Model | Icon | Skills |
|---|---|---|---|---|
| base | Elf (H001) |
units\human\Priest\Priest_V1.mdl | ReplaceableTextures\CommandButtons\BTNBloodElfPeasant.blp |
A05G)Heal ( A0HW)AInv ( AInv) |
Unlock Signals¶
| Requirement Signal | Source |
|---|---|
| No explicit unlock signal extracted | object data only |
Source Layers¶
| Layer | File | Trigger |
|---|---|---|
| game | war3map.w3u | |
| skin | war3mapSkin.w3u | |
| script | war3map.jass | Trig_classpath1_Func030Func004Func011C |
| script | war3map.jass | Trig_classpath2_Func026Func004Func011C |
| script | war3map.jass | Trig_newheropick_Actions |