Greed¶
| Field | Value |
|---|---|
| Progression family | Human |
| Path/Tier | evolution |
| Stat focus | AGI |
| Primary unit rawcode | H00U |
| Primary unit reference | |
| Raw unit variants | H00U, H03G, H03Z, H06S, H06V, H06Z, H07L, H07Y, H08D |
Possible Character Names¶
Patches, Judas, Mammon, Van Cleef, Ban, Genthru, Garrett, Evil Peasant, Brandon, Asuna, Slayer, Valeera, Yor, Cakemaker, Meng, Dzhoker, Edwin VanCleef
By Unit Variant¶
| Variant | Unit | Names |
|---|---|---|
| base | H00U) |
Patches, Judas, Mammon, Van Cleef, Ban, Genthru, Garrett, Evil Peasant, Brandon |
| 4 skin 1 | H03G) |
Asuna |
| 4 skin 2 | H03Z) |
Slayer, Judas, Mammon, Van Cleef, Ban, Genthru, Garrett, Evil Peasant, Brandon, Patches |
| 4 skin 3 | H06S) |
Valeera |
| 4 skin 4 | H06V) |
Yor |
| 4 skin 5 | H06Z) |
Cakemaker |
| 4 skin 6 | H07L) |
Meng |
| 4 skin 7 | H07Y) |
Dzhoker |
| 4 skin 8 | H08D) |
Edwin VanCleef |
Full Progression Paths¶
| Path | Requirements | Terminal |
|---|---|---|
| Human -> Bandit -> Marauder -> Greed | Human -> Bandit: hero level 200 Bandit -> Marauder: hero level 600; titan crystal: 5 Marauder -> Greed: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Greed |
Transitions Into This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
Marauder (H00G) |
H00U) |
H00G -> H00U |
hero level 1000; titan crystal: 10; location: Hall of the Aspects | Trig_evolutionbutton_Func028Func003Func003Func003C |
Transitions Out Of This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
| No direct JASS transition extracted |
Character Screen Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
A05E |
1 | Hotkey: Q Cost: 0 mana Cooldown: 5.5 sec Range: 400 |
500% physical damage | ability indexer | |
A0PL |
1 | Hotkey: W Cost: 0 mana Cooldown: 5 sec Range: 450 |
1000% physical damage | ability indexer | |
A07Y |
1 | Hotkey: E Cost: 0 mana Range: 200 |
80% physical damage 60% armor 100 seconds |
ability indexer | |
A0ED |
1 | Hotkey: D Cooldown: 40 sec |
1% of physical attack damage | ability indexer | |
A0EF |
1 | Hotkey: F Cost: 0 mana Cooldown: 12 sec Range: 500 |
2 seconds 8 seconds 100% physical damage |
ability indexer |
Character Screen Skillbooks¶
| Skillbook | Rawcode | Contains |
|---|---|---|
| Passives | A148 |
A05E)A07Y)A0ED)A0EF)A0PL) |
Unit Passives And Built-In Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| Dirty Tricks | A00Y |
1 | 15 critical 40 critical power |
unit object: Passives (A08W) |
|
| Light weapon's specialization | A064 |
1 | Physical damage is increased by 20% | unit object: Passives (A08W) |
Raw Unit Ability Containers¶
| Skill | Rawcode | Passive Children |
|---|---|---|
| Passives | A08W |
Dirty Tricks (A00Y)Light weapon's specialization ( A064) |
| AInv | AInv |
Raw Unit Variants¶
| Variant | Unit | Model | Icon | Skills |
|---|---|---|---|---|
| base | H00U) |
war3mapImported\XulUltimate2.mdl | BTNgreed.blp |
Passives (A08W)AInv ( AInv) |
| 4 skin 1 | H03G) |
war3mapImported\Asuna Stacia2.mdl | BTNasunastacia.blp |
Passives (A08W)AInv ( AInv) |
| 4 skin 2 | H03Z) |
war3mapImported\Goblin Slayer.mdl | BTNgoblinslayericon.blp |
Passives (A08W)AInv ( AInv) |
| 4 skin 3 | H06S) |
war3mapImported\UnitElfValeera.mdl | BTNvaleeraicon.blp |
Passives (A08W)AInv ( AInv) |
| 4 skin 4 | H06V) |
war3mapImported\fj1.mdl | BTNyoricon.blp |
Passives (A08W)AInv ( AInv) |
| 4 skin 5 | H06Z) |
war3mapImported\AHP_AY1.mdl | BTNcakemakerskinicon.blp |
Passives (A08W)AInv ( AInv) |
| 4 skin 6 | H07L) |
war3mapImported\mengmeng2.mdl | BTNmengicon.blp |
Passives (A08W)AInv ( AInv) |
| 4 skin 7 | H07Y) |
war3mapImported\UndeadAssassin5.mdl | BTNundeadassassinicon.blp |
Passives (A08W)AInv ( AInv) |
| 4 skin 8 | H08D) |
war3mapImported\EdwinVanCleef2.mdl | BTNedwinvancleeficon.blp |
Passives (A08W)AInv ( AInv) |
Unlock Signals¶
| Requirement Signal | Source |
|---|---|
| hero level 1000; titan crystal: 10; location: Hall of the Aspects | Trig_evolutionbutton_Actions |
Source Layers¶
| Layer | File | Trigger |
|---|---|---|
| game | war3map.w3u | |
| skin | war3mapSkin.w3u | |
| script | war3map.jass | Trig_testheros_public_Actions |
| script | war3map.jass | Trig_testheros_Actions |
| script | war3map.jass | Trig_evolutionbutton_Actions |