Honor¶
| Field | Value |
|---|---|
| Progression family | Human |
| Path/Tier | evolution |
| Stat focus | AGI |
| Primary unit rawcode | H00X |
| Primary unit reference | Honor |
| Raw unit variants | H00X, H03A, H03R, H03Y, H04K, H04N, H05U, H078 |
Possible Character Names¶
Leonidas, Hercules, Aquiles, Spartacus, Nutz, Maximus, Pantheon, Raynor, Mars, Scathach, Apathy, Yulwei, Kwehtzalcoat, Gouf, Okita, Esdeath, Meeyu
By Unit Variant¶
| Variant | Unit | Names |
|---|---|---|
| base | Honor (H00X) |
Leonidas, Hercules, Aquiles, Spartacus, Nutz, Maximus, Pantheon, Raynor, Mars |
| 4 skin 1 | H03A) |
Scathach |
| 4 skin 2 | H03R) |
Apathy, Yulwei |
| 4 skin 3 | H03Y) |
Leonidas, Hercules, Aquiles, Spartacus, Nutz, Maximus, Pantheon, Kwehtzalcoat, Raynor, Mars |
| 4 skin 4 | H04K) |
Gouf |
| 4 skin 5 | H04N) |
Okita |
| 4 skin 6 | H05U) |
Esdeath |
| 4 skin 7 | H078) |
Meeyu |
Full Progression Paths¶
| Path | Requirements | Terminal |
|---|---|---|
| Human -> Fighter -> Veteran -> Honor | Human -> Fighter: hero level 200 Fighter -> Veteran: hero level 600; titan crystal: 5 Veteran -> Honor: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Honor |
Transitions Into This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
Veteran (H00H) |
Honor (H00X) |
H00H -> H00X |
hero level 1000; titan crystal: 10; location: Hall of the Aspects | Trig_evolutionbutton_Func028Func003Func003Func004C |
Transitions Out Of This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
| No direct JASS transition extracted |
Character Screen Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
A05E |
1 | Hotkey: Q Cost: 0 mana Cooldown: 5.5 sec Range: 400 |
500% physical damage | ability indexer | |
| Veteran's Vow | A0ZH |
1 | Hotkey: W Cooldown: 8 sec |
1400% physical damage 200% heal power |
ability indexer |
A07X |
1 | Hotkey: E Cooldown: 20 sec |
500% physical damage 5% of the damage |
ability indexer | |
A0GR |
1 | Hotkey: D Cost: 0 mana Cooldown: 8 sec |
3 seconds 1500% physical damage per second |
ability indexer | |
A15E |
1 | Hotkey: F Cooldown: 8 sec |
1000% physical damage 50% HP and triple damage |
ability indexer |
Character Screen Skillbooks¶
| Skillbook | Rawcode | Contains |
|---|---|---|
| Passives | A149 |
A05E)A07X)A0GR)Veteran's Vow ( A0ZH)A15E) |
Unit Passives And Built-In Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| Light weapon's specialization | A064 |
1 | Physical damage is increased by 20% | unit object: Passives (A08U) |
|
A08B |
1 | 15 and on critical heal 5% Focus |
unit object: Passives (A08U) |
Raw Unit Ability Containers¶
| Skill | Rawcode | Passive Children |
|---|---|---|
| Passives | A08U |
Light weapon's specialization (A064)A08B) |
| AInv | AInv |
Raw Unit Variants¶
| Variant | Unit | Model | Icon | Skills |
|---|---|---|---|---|
| base | Honor (H00X) |
war3mapImported\SpartanWarrior.mdl | ReplaceableTextures\CommandButtons\BTNTheCaptain.blp |
Passives (A08U)AInv ( AInv) |
| 4 skin 1 | H03A) |
war3mapImported\Scathach7.mdl | BTNscathach.blp |
Passives (A08U)AInv ( AInv) |
| 4 skin 2 | H03R) |
war3mapImported\105_skin5.mdl | BTNapathy.blp |
Passives (A08U)AInv ( AInv) |
| 4 skin 3 | H03Y) |
war3mapImported\Guts_m52fx.mdl | BTNGuts_Portrait.blp |
Passives (A08U)AInv ( AInv) |
| 4 skin 4 | H04K) |
war3mapImported\Gouf Custom G2J.mdl | BTNgouf.blp |
Passives (A08U)AInv ( AInv) |
| 4 skin 5 | H04N) |
war3mapImported\moshen11.mdl | BTNgalaokita.blp |
Passives (A08U)AInv ( AInv) |
| 4 skin 6 | H05U) |
war3mapImported\Esdeath.mdl | BTNesdeathicon.blp |
Passives (A08U)AInv ( AInv) |
| 4 skin 7 | H078) |
war3mapImported\Demon Drakonian2.mdl | BTNdemondraconian.blp |
Passives (A08U)AInv ( AInv) |
Unlock Signals¶
| Requirement Signal | Source |
|---|---|
| hero level 1000; titan crystal: 10; location: Hall of the Aspects | Trig_evolutionbutton_Actions |
Source Layers¶
| Layer | File | Trigger |
|---|---|---|
| game | war3map.w3u | |
| skin | war3mapSkin.w3u | |
| script | war3map.jass | Trig_testheros_public_Actions |
| script | war3map.jass | Trig_testheros_Actions |
| script | war3map.jass | Trig_evolutionbutton_Actions |