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Immortal

Field Value
Progression family Orc
Path/Tier evolution
Stat focus STR
Primary unit rawcode O004
Primary unit reference Immortal
Raw unit variants O004

Possible Character Names

Tojara, Nikoro, Kajind, Mikasa, Samuro, Akinos, Mazuru, Yozshura, Daisho, Kigami, Arashicage, Smash, Jubei

Full Progression Paths

Path Requirements Terminal
Orc -> Defender -> Immortal -> Eternal Orc -> Defender: hero level 200
Defender -> Immortal: hero level 600; titan crystal: 5
Immortal -> Eternal: hero level 1000; titan crystal: 10; location: Hall of the Aspects
Eternal

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
Defender (O002) Immortal (O004) O002 -> O004 hero level 600; titan crystal: 5 Trig_evolutionbutton_Func028Func003Func002Func007C

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
Immortal (O004) Eternal (O006) O004 -> O006 hero level 1000; titan crystal: 10; location: Hall of the Aspects Trig_evolutionbutton_Func028Func003Func003Func008C

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
No visible entries extracted

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
A01M A01M 1 Hotkey: D
Cooldown: 3 sec
9 seconds
25% for the duration
unit object
Commanding Shout Commanding Shout A035 1 Hotkey: W
Cost: 0 mana
Cooldown: 10 sec
100% physical damage
250% armor damage
20% and armor
30 seconds
unit object
Charge Charge A05K 2 Hotkey: Q
Cooldown: 6 sec
Range: 600
300% physical damage unit object
Warcry A00W 1 Increases physical damage of nearby allies by 20% unit object: Passives (A08J)
Deadly defense A08G 2 150% armor
5% chance to reduce damage
50% and heal
unit object: Passives (A08J)
Resilience A08L 1 Increases armor by 20 and boosts it by +20% unit object: Passives (A08J)

Raw Unit Ability Containers

Skill Rawcode Passive Children
A01M A01M
Commanding Shout Commanding Shout A035
Charge Charge A05K
Passives A08J Warcry (A00W)
Deadly defense (A08G)
Resilience (A08L)
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
base Immortal (O004) war3mapImported\Thrall.mdl ReplaceableTextures\CommandButtons\BTNThrall.blp A01M (A01M)
Commanding Shout Commanding Shout (A035)
Charge Charge (A05K)
Passives (A08J)
AInv (AInv)

Unlock Signals

Requirement Signal Source
hero level 600; titan crystal: 5 Trig_evolutionbutton_Actions

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_evolutionbutton_Func028Func003Func003Func008C
script war3map.jass Trig_evolutionbutton_Actions