Marauder¶
| Field | Value |
|---|---|
| Progression family | Human |
| Path/Tier | evolution |
| Stat focus | AGI |
| Primary unit rawcode | H00G |
| Primary unit reference | Marauder |
| Raw unit variants | H00G |
Possible Character Names¶
Granis, Jorn, Sage, Malak, Gavinra, Morlune, Agaman, Ballador, Manadar, Zann, Ariu, Aurrius, Karnwield
Full Progression Paths¶
| Path | Requirements | Terminal |
|---|---|---|
| Human -> Bandit -> Marauder -> Greed | Human -> Bandit: hero level 200 Bandit -> Marauder: hero level 600; titan crystal: 5 Marauder -> Greed: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Greed |
Transitions Into This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
Bandit (H007) |
Marauder (H00G) |
H007 -> H00G |
hero level 600; titan crystal: 5 | Trig_evolutionbutton_Func028Func003Func002Func002C |
Transitions Out Of This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
Marauder (H00G) |
H00U) |
H00G -> H00U |
hero level 1000; titan crystal: 10; location: Hall of the Aspects | Trig_evolutionbutton_Func028Func003Func003Func003C |
Character Screen Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| No visible entries extracted |
Unit Passives And Built-In Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
A05E |
3 | Hotkey: Q Cooldown: 5.5 sec Range: 400 |
400% physical damage | unit object | |
A07Y |
2 | Hotkey: E Cost: 0 mana Range: 200 |
60% physical damage 40% armor 100 seconds |
unit object | |
| Dirty Tricks | A00Y |
1 | 15 critical 40 critical power |
unit object: Passives (A08W) |
|
| Light weapon's specialization | A064 |
1 | Physical damage is increased by 20% | unit object: Passives (A08W) |
|
A0PL |
2 | Hotkey: W Cooldown: 5 sec Range: 450 |
700% physical damage | unit object |
Raw Unit Ability Containers¶
| Skill | Rawcode | Passive Children |
|---|---|---|
A05E |
||
A07Y |
||
| Passives | A08W |
Dirty Tricks (A00Y)Light weapon's specialization ( A064) |
A0PL |
||
| AInv | AInv |
Raw Unit Variants¶
| Variant | Unit | Model | Icon | Skills |
|---|---|---|---|---|
| base | Marauder (H00G) |
war3mapImported\BlackKnight2.mdl | ReplaceableTextures\CommandButtons\BTNBanditLord.blp |
A05E)A07Y)Passives ( A08W)A0PL)AInv ( AInv) |
Unlock Signals¶
| Requirement Signal | Source |
|---|---|
| hero level 600; titan crystal: 5 | Trig_evolutionbutton_Actions |
Source Layers¶
| Layer | File | Trigger |
|---|---|---|
| game | war3map.w3u | |
| skin | war3mapSkin.w3u | |
| script | war3map.jass | Trig_evolutionbutton_Func028Func003Func003Func003C |
| script | war3map.jass | Trig_evolutionbutton_Actions |