NightHunter¶
| Field | Value |
|---|---|
| Progression family | NightElf |
| Path/Tier | class path 1 |
| Stat focus | not extracted |
| Primary unit rawcode | E001 |
| Primary unit reference | NightHunter |
| Raw unit variants | E001 |
Possible Character Names¶
Kathris, Adora, Mora, Felor, Anara, Kera, Mave, Delas, Mir, Theora, Tygra, Ariel, Diana
Full Progression Paths¶
| Path | Requirements | Terminal |
|---|---|---|
| NightElf -> NightHunter -> DarkRanger -> Night | NightElf -> NightHunter: hero level 200 NightHunter -> DarkRanger: hero level 600; titan crystal: 5 DarkRanger -> Night: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Night |
Transitions Into This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
NightElf (E000) |
NightHunter (E001) |
E000 -> E001 |
hero level 200 | Trig_classpath1_Func030Func002C |
Transitions Out Of This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
NightHunter (E001) |
DarkRanger (E003) |
E001 -> E003 |
hero level 600; titan crystal: 5 | Trig_evolutionbutton_Func028Func003Func002Func004C |
Character Screen Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| No visible entries extracted |
Unit Passives And Built-In Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
A05C |
2 | Hotkey: Q Cooldown: 8 sec Range: 700 |
300% physical damage | unit object | |
| Kill Shot | A00N |
1 | 10 and critical damage | unit object: Passives (A08O) |
|
| Weakpoint Shot | A04V |
1 | 5 and critical damage | unit object: Passives (A08O) |
|
| Focus | A0NC |
1 | 20% and damage 5 seconds |
unit object: Passives (A08O) |
Raw Unit Ability Containers¶
| Skill | Rawcode | Passive Children |
|---|---|---|
A05C |
||
| Passives | A08O |
Kill Shot (A00N)Weakpoint Shot ( A04V)Focus ( A0NC) |
| AInv | AInv |
Raw Unit Variants¶
| Variant | Unit | Model | Icon | Skills |
|---|---|---|---|---|
| base | NightHunter (E001) |
units\nightelf\Shandris\Shandris.mdl | ReplaceableTextures\CommandButtons\BTNShandris.blp |
A05C)Passives ( A08O)AInv ( AInv) |
Unlock Signals¶
| Requirement Signal | Source |
|---|---|
| hero level 200 | Trig_classpath1_Actions |
Source Layers¶
| Layer | File | Trigger |
|---|---|---|
| game | war3map.w3u | |
| skin | war3mapSkin.w3u | |
| script | war3map.jass | Trig_classpath1_Actions |
| script | war3map.jass | Trig_evolutionbutton_Func028Func003Func002Func004C |