Undead¶
| Field | Value |
|---|---|
| Progression family | Undead |
| Path/Tier | starter/base |
| Stat focus | not extracted |
| Primary unit rawcode | H002 |
| Primary unit reference | Undead |
| Raw unit variants | H002 |
Possible Character Names¶
Granis, Jorn, Sage, Malak, Gavinra, Morlune, Agaman, Ballador, Manadar, Zann, Ariu, Aurrius, Karnwield
Full Progression Paths¶
| Path | Requirements | Terminal |
|---|---|---|
| Undead -> Specter -> Souleater -> Death | Undead -> Specter: hero level 200 Specter -> Souleater: hero level 600; titan crystal: 5 Souleater -> Death: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Death |
| Undead -> Death Knight -> Destroyer -> Destruction | Undead -> Death Knight: hero level 200 Death Knight -> Destroyer: hero level 600; titan crystal: 5 Destroyer -> Destruction: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Destruction |
Transitions Into This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
| No direct JASS transition extracted |
Transitions Out Of This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
Undead (H002) |
Death Knight (H00D) |
H002 -> H00D |
hero level 200 | Trig_classpath1_Func030Func007C |
Undead (H002) |
Specter (H00E) |
H002 -> H00E |
hero level 200 | Trig_classpath2_Func026Func007C |
Character Screen Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| No visible entries extracted |
Unit Passives And Built-In Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
A00L |
1 | 50% magical damage on hit and per second 5 seconds |
unit object | ||
A14S |
1 | Hotkey: Q Cost: 1 mana Cooldown: 5 sec |
50% Physical damage | unit object |
Raw Unit Ability Containers¶
| Skill | Rawcode | Passive Children |
|---|---|---|
A00L |
||
A14S |
||
| AInv | AInv |
Raw Unit Variants¶
| Variant | Unit | Model | Icon | Skills |
|---|---|---|---|---|
| base | Undead (H002) |
units\undead\Skeleton\Skeleton.mdl | ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp |
A00L)A14S)AInv ( AInv) |
Unlock Signals¶
| Requirement Signal | Source |
|---|---|
| No explicit unlock signal extracted | object data only |
Source Layers¶
| Layer | File | Trigger |
|---|---|---|
| game | war3map.w3u | |
| skin | war3mapSkin.w3u | |
| script | war3map.jass | Trig_classpath1_Func030Func007Func011C |
| script | war3map.jass | Trig_classpath2_Func026Func007Func011C |
| script | war3map.jass | Trig_newheropick_Actions |