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Warden

Field Value
Progression family NightElf
Path/Tier class path 2
Stat focus not extracted
Primary unit rawcode E002
Primary unit reference Warden
Raw unit variants E002

Possible Character Names

Kathris, Adora, Mora, Felor, Anara, Kera, Mave, Delas, Mir, Theora, Tygra, Ariel, Diana

Full Progression Paths

Path Requirements Terminal
NightElf -> Warden -> Overseer -> Guile NightElf -> Warden: hero level 200
Warden -> Overseer: hero level 600; titan crystal: 5
Overseer -> Guile: hero level 1000; titan crystal: 10; location: Hall of the Aspects
Guile

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
NightElf (E000) Warden (E002) E000 -> E002 hero level 200 Trig_classpath2_Func026Func002C

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
Warden (E002) Overseer (E004) E002 -> E004 hero level 600; titan crystal: 5 Trig_evolutionbutton_Func028Func003Func002Func005C

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
No visible entries extracted

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Kill Shot A00N 1 10 and critical damage unit object
Glaive Throw A05D 3 Hotkey: Q
Cooldown: 8 sec
Range: 700
300% magical damage unit object
Shadow Bomb Shadow Bomb A060 1 Hotkey: W
Cost: 0 mana
Cooldown: 10 sec
100% magic damage
100% Alchemy per second
5 seconds
unit object

Raw Unit Ability Containers

Skill Rawcode Passive Children
Kill Shot A00N
Glaive Throw A05D
Shadow Bomb Shadow Bomb A060
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
base Warden (E002) units\creeps\assassin\assassin.mdl ReplaceableTextures\CommandButtons\BTNAssassin.blp Kill Shot (A00N)
Glaive Throw (A05D)
Shadow Bomb Shadow Bomb (A060)
AInv (AInv)

Unlock Signals

Requirement Signal Source
hero level 200 Trig_classpath2_Actions

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_classpath2_Actions
script war3map.jass Trig_evolutionbutton_Func028Func003Func002Func005C