Warden¶
| Field | Value |
|---|---|
| Progression family | NightElf |
| Path/Tier | class path 2 |
| Stat focus | not extracted |
| Primary unit rawcode | E002 |
| Primary unit reference | Warden |
| Raw unit variants | E002 |
Possible Character Names¶
Kathris, Adora, Mora, Felor, Anara, Kera, Mave, Delas, Mir, Theora, Tygra, Ariel, Diana
Full Progression Paths¶
| Path | Requirements | Terminal |
|---|---|---|
| NightElf -> Warden -> Overseer -> Guile | NightElf -> Warden: hero level 200 Warden -> Overseer: hero level 600; titan crystal: 5 Overseer -> Guile: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Guile |
Transitions Into This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
NightElf (E000) |
Warden (E002) |
E000 -> E002 |
hero level 200 | Trig_classpath2_Func026Func002C |
Transitions Out Of This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
Warden (E002) |
Overseer (E004) |
E002 -> E004 |
hero level 600; titan crystal: 5 | Trig_evolutionbutton_Func028Func003Func002Func005C |
Character Screen Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| No visible entries extracted |
Unit Passives And Built-In Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| Kill Shot | A00N |
1 | 10 and critical damage | unit object | |
| Glaive Throw | A05D |
3 | Hotkey: Q Cooldown: 8 sec Range: 700 |
300% magical damage | unit object |
A060 |
1 | Hotkey: W Cost: 0 mana Cooldown: 10 sec |
100% magic damage 100% Alchemy per second 5 seconds |
unit object |
Raw Unit Ability Containers¶
| Skill | Rawcode | Passive Children |
|---|---|---|
| Kill Shot | A00N |
|
| Glaive Throw | A05D |
|
A060 |
||
| AInv | AInv |
Raw Unit Variants¶
| Variant | Unit | Model | Icon | Skills |
|---|---|---|---|---|
| base | Warden (E002) |
units\creeps\assassin\assassin.mdl | ReplaceableTextures\CommandButtons\BTNAssassin.blp |
Kill Shot (A00N)Glaive Throw ( A05D)A060)AInv ( AInv) |
Unlock Signals¶
| Requirement Signal | Source |
|---|---|
| hero level 200 | Trig_classpath2_Actions |
Source Layers¶
| Layer | File | Trigger |
|---|---|---|
| game | war3map.w3u | |
| skin | war3mapSkin.w3u | |
| script | war3map.jass | Trig_classpath2_Actions |
| script | war3map.jass | Trig_evolutionbutton_Func028Func003Func002Func005C |