Fleshling¶
| Field | Value |
|---|---|
| Progression family | Egg |
| Path/Tier | class path 1 |
| Stat focus | not extracted |
| Primary unit rawcode | H058 |
| Primary unit reference | Fleshling |
| Raw unit variants | H058 |
Possible Character Names¶
Flesh
Full Progression Paths¶
| Path | Requirements | Terminal |
|---|---|---|
| Egg -> Fleshling -> Amalgamation -> Evolution | Egg -> Fleshling: hero level 200 Fleshling -> Amalgamation: hero level 600; titan crystal: 5 Amalgamation -> Evolution: hero level 1000; titan crystal: 10; location: Hall of the Aspects |
Evolution |
Transitions Into This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
O00Z) |
Fleshling (H058) |
O00Z -> H058 |
hero level 200 | Trig_classpath1_Func030Func010C |
Transitions Out Of This Class¶
| From | To | Raw Unit Edges | Requirements | Trigger |
|---|---|---|---|---|
Fleshling (H058) |
Amalgamation (H059) |
H058 -> H059 |
hero level 600; titan crystal: 5 | Trig_evolutionbutton_Func028Func003Func002Func020C |
Character Screen Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| No visible entries extracted |
Unit Passives And Built-In Abilities¶
Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.
| Ability | Rawcode | Class Ability Level | Key Facts | Effect | Source |
|---|---|---|---|---|---|
| A01M | A01M |
1 | Hotkey: D Cooldown: 3 sec |
9 seconds 25% for the duration |
unit object |
| Meat eruption | A0QF |
1 | Hotkey: Q Cost: 0 mana |
400% damage | unit object |
Raw Unit Ability Containers¶
| Skill | Rawcode | Passive Children |
|---|---|---|
| A01M | A01M |
|
| Meat eruption | A0QF |
|
| AInv | AInv |
Raw Unit Variants¶
| Variant | Unit | Model | Icon | Skills |
|---|---|---|---|---|
| base | Fleshling (H058) |
units\demon\felhound\felhound_V1.mdl | ReplaceableTextures\CommandButtons\BTNGhoul.blp |
A01M (A01M)Meat eruption ( A0QF)AInv ( AInv) |
Unlock Signals¶
| Requirement Signal | Source |
|---|---|
| hero level 200 | Trig_classpath1_Actions |
Source Layers¶
| Layer | File | Trigger |
|---|---|---|
| game | war3map.w3u | |
| skin | war3mapSkin.w3u | |
| script | war3map.jass | Trig_classpath1_Actions |
| script | war3map.jass | Trig_evolutionbutton_Func028Func003Func002Func020C |