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Nature'sGuardian

Field Value
Progression family Druid
Path/Tier evolution
Stat focus not extracted
Primary unit rawcode H07Q
Primary unit reference Nature'sGuardian
Raw unit variants H07Q

Possible Character Names

Dire

Full Progression Paths

Path Requirements Terminal
Druid -> HighDruid -> Nature'sGuardian -> Nature Druid -> HighDruid: hero level 200
HighDruid -> Nature'sGuardian: hero level 600; titan crystal: 5
Nature'sGuardian -> Nature: hero level 1000; titan crystal: 10; location: Ancient Grove Area
Nature
Druid -> HighDruid -> Nature'sGuardian -> Wild Druid -> HighDruid: hero level 200
HighDruid -> Nature'sGuardian: hero level 600; titan crystal: 5
Nature'sGuardian -> Wild: hero level 1000; titan crystal: 10; location: Wild Region of Power
Wild

Transitions Into This Class

From To Raw Unit Edges Requirements Trigger
HighDruid (H07P) Nature'sGuardian (H07Q) H07P -> H07Q hero level 600; titan crystal: 5 Trig_evolutionbutton_Func028Func003Func002Func001C

Transitions Out Of This Class

From To Raw Unit Edges Requirements Trigger
Nature'sGuardian (H07Q) Nature Nature (H07M) H07Q -> H07M hero level 1000; titan crystal: 10; location: Ancient Grove Area Trig_evolutionbutton_Func028Func003Func003Func002Func002C
Nature'sGuardian (H07Q) Wild Wild (H07A) H07Q -> H07A hero level 1000; titan crystal: 10; location: Wild Region of Power Trig_evolutionbutton_Func028Func003Func003Func002Func005C

Character Screen Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
No visible entries extracted

Unit Passives And Built-In Abilities

Class Ability Level is the actual ability-object level assigned to this class form; higher numbers are not necessarily upgrades.

Ability Rawcode Class Ability Level Key Facts Effect Source
Grow Sapling A0U4 1 Hotkey: Q
Cooldown: 5 sec
2 seconds
100% heal power per second
5 seconds
unit object
Nature's Wrath Nature's Wrath A0U6 1 Hotkey: E
Cooldown: 4 sec
Range: 650
300% magic damage
50% of their physical damage
5 seconds
unit object
Regrowth Regrowth A0UA 1 Hotkey: W
Cost: 0 mana
Range: 900
150% healpower and then heal
50% healpower per second
7 seconds
unit object
Free Spirit Free Spirit A0UI 1 25% and mana regen unit object: Passives (A0UW)
Ingrain Ingrain A0UV 1 Standing still increases armor and magic resistance by 50%, moving will remove this state. unit object: Passives (A0UW)

Raw Unit Ability Containers

Skill Rawcode Passive Children
Grow Sapling A0U4
Nature's Wrath Nature's Wrath A0U6
Regrowth Regrowth A0UA
Passives A0UW Free Spirit Free Spirit (A0UI)
Ingrain Ingrain (A0UV)
AInv AInv

Raw Unit Variants

Variant Unit Model Icon Skills
base Nature'sGuardian (H07Q) units\nightelf\DruidoftheClaw\DruidoftheClaw.mdl ReplaceableTextures\CommandButtons\BTNDruidOfTheClaw.blp Grow Sapling (A0U4)
Nature's Wrath Nature's Wrath (A0U6)
Regrowth Regrowth (A0UA)
Passives (A0UW)
AInv (AInv)

Unlock Signals

Requirement Signal Source
hero level 600; titan crystal: 5 Trig_evolutionbutton_Actions

Source Layers

Layer File Trigger
game war3map.w3u
skin war3mapSkin.w3u
script war3map.jass Trig_evolutionbutton_Func028Func003Func003Func002Func002C
script war3map.jass Trig_evolutionbutton_Func028Func003Func003Func002Func005C
script war3map.jass Trig_evolutionbutton_Actions